Expert Guide Series

How Can You Tell If Your App Is Worth the Money Spent?

How do you really know if all that money you spent on your app was worth it? I mean, you've invested thousands—maybe tens of thousands—into building this thing, and now its sitting in the app store waiting for people to download it. But here's what keeps most business owners up: they don't actually know if their investment is paying off or if they're just throwing money into a black hole. And honestly, I see this confusion all the time with clients who come to us wanting to understand their apps performance.

The truth is most people look at the wrong things when they're trying to work out their apps value. They focus on download numbers (which look impressive in presentations but tell you almost nothing about actual success) or they obsess over how pretty the interface looks. Don't get me wrong—design matters, but it's not the whole story. Not even close. What really determines if your app was worth the investment is whether its solving the problem you built it for and whether people are actually using it in the way you intended.

An app that costs £50,000 but generates £200,000 in revenue is a better investment than one that costs £10,000 and generates nothing

Over the years I've worked with businesses who thought their app was failing because it wasn't getting millions of downloads, when actually it was doing exactly what it needed to do for their specific audience. I've also seen the opposite—apps with impressive download numbers that were bleeding money because nobody stuck around past the first week. The gap between what you think success looks like and what it actually looks like? That's what we're going to close in this guide. You'll learn how to measure the things that actually matter, how to compare your spending to your results, and most importantly how to tell if your app is genuinely worth the money you put into it.

Understanding What App Value Actually Means

Right, so here's where most people get it wrong—they think app value is just about downloads or how much money comes in the door. But that's only a tiny piece of what actually matters. Value is about whether your app is solving the problem it was meant to solve and whether its doing it well enough that people keep coming back.

I mean, you could have an app that cost £50,000 to build and generates £100,000 in its first year. Sounds good yeah? But if you're spending £80,000 on marketing to get those users and they all disappear after a week, you've got a problem. Real value shows up when the app achieves what you set out to do—whether thats making your customers lives easier, reducing support costs, generating revenue, or building brand loyalty.

The thing is, value looks different for every app. An internal business app that saves your team 10 hours of work each week has massive value even though it never makes a penny directly. A customer-facing app might be worth it purely because it keeps your brand in peoples pockets and stops them from switching to competitors. You know what? Sometimes the value is in the data you collect about user behaviour, which helps you improve your entire business strategy.

But here's the thing—you need to define what value means for your specific app before you can measure whether you're getting it. Without that definition, you're just guessing. And guessing with app budgets is a quick way to waste alot of money. Think about what success actually looks like for your app; is it daily active users, customer satisfaction scores, reduced call centre volume, or direct revenue? Once you know that, measuring value becomes much more straightforward.

Setting Clear Goals Before You Measure

Right, so here's the thing—you cant measure success if you dont know what success looks like in the first place. I mean, it sounds obvious when you say it out loud but you'd be surprised how many apps launch without clear goals. They just hope things will work out and then wonder why their investment evaluation feels so muddy.

Before you spend a single minute looking at app performance metrics or cost justification, you need to sit down and write out exactly what this app is supposed to achieve. Not vague stuff like "increase engagement" or "improve customer satisfaction"—I'm talking specific, measurable things. Do you want 5,000 active users in six months? Are you aiming for a 30% reduction in customer service calls? Maybe you're trying to generate £50,000 in revenue through in-app purchases? These are the kinds of goals that actually help with app value assessment.

The goals you set should match why you built the app in the first place. If your app exists to keep existing customers happy and reduce churn, then user acquisition numbers aren't your main concern—retention rates are. But if you've built a new revenue stream, then conversion rates and average transaction values matter way more than how pretty your interface looks.

Write down three to five concrete goals before launch and make sure everyone on your team agrees on them; its much harder to argue about whether an app was worth it when you've got clear targets from day one.

And look, your goals might need adjusting as you learn more about how people use your app. That's fine. Actually, that's normal. But you need that starting point—that line in the sand—so you can properly evaluate whether your investment paid off or not.

The Numbers That Actually Matter

Right, lets talk about the metrics that actually tell you whether your app is worth what you're spending on it. And I mean really worth it—not just vanity metrics that look good in a presentation but don't tell you anything useful about your apps health.

Downloads are nice, sure. But they don't mean much if nobody's using your app after the first day. I've seen apps with 100,000 downloads that are basically dead because retention is terrible, and I've seen apps with 5,000 downloads that are thriving because people keep coming back. Its the difference between a flash in the pan and something sustainable.

The Core Metrics You Need to Track

Daily Active Users and Monthly Active Users—these show you who's actually engaging with your app on a regular basis. The ratio between these two (DAU/MAU) tells you how sticky your app is; if its above 20%, you're doing well. Below 10%? That's a problem you need to fix. Understanding what makes customers want to use your app every day is crucial for improving these numbers.

Retention rate is probably the single most important number. How many people come back after one day, seven days, thirty days? Most apps lose 77% of their users within three days—bloody hell, that's depressing but its the reality. If you can beat those numbers, you're ahead of most apps out there.

Session length and frequency matter too. Are people spending meaningful time in your app or just popping in and out? A meditation app should have longer sessions than a weather app, obviously, so context matters here.

Revenue Metrics That Tell the Real Story

If your app makes money (and it should, eventually), you need to know your Average Revenue Per User and Customer Lifetime Value. These numbers tell you how much you can afford to spend acquiring new users—which is the whole ballgame really. Spend £5 to acquire a user who generates £50 over their lifetime? That's a business. Spend £10 to get £8 back? That's a problem.

What Users Are Really Telling You

Your users are talking to you every single day—through their behaviour, their reviews, and their choices. The trick is learning how to actually listen. I mean, we can stare at analytics dashboards all day long, but if we don't know what we're looking at it's basically useless information.

Start with your app store reviews because honestly, thats where people tell you exactly what they think. Sure, some reviews are rubbish (someone gave us one star once because they "didn't like Mondays"—seriously!) but the patterns matter. When five different people mention the same bug or feature request, you need to pay attention. Look at what your highest-rated reviews praise and what your lowest-rated ones complain about; this gives you a clear picture of where your apps succeeding and where its falling short. Knowing when to ask users to rate your app can help you get more meaningful feedback.

But here's the thing—reviews only tell part of the story. Your retention metrics show you what people actually do versus what they say. If users download your app but never open it again, that's them telling you something went wrong in those first few seconds. If they open it daily for a week then disappear? You've got an engagement problem. If they stick around for months but suddenly drop off? Something changed that pushed them away.

The gap between what users say they want and what they actually use is where most app projects go wrong

Support tickets are another goldmine of user feedback that most people ignore. When someone takes time to contact support, they're genuinely invested in making your app work for them. Track these conversations, categorise the issues, and you'll spot problems before they become widespread disasters. Its not sexy work, but its necessary if you want to understand what your users are really experiencing day-to-day.

Comparing What You Spent to What You Got Back

Right, lets talk money—because at the end of the day, thats what everyone wants to know. Did this app actually pay for itself or did we just burn through a budget for nothing? I've had this conversation more times than I can count, and its always a bit tricky because the answer isnt always black and white.

The basic calculation seems simple enough: take what you spent on development, design, marketing, and ongoing maintenance, then compare it to what you got back. But here's the thing—what you "got back" isnt always cash in the bank; it might be reduced customer service costs, it might be increased brand loyalty, it might be data you can use to improve other parts of your business. I mean, how do you put a price on that?

For e-commerce apps its easier because you can track direct sales and revenue...pretty straightforward really. But what about a banking app? Or a healthcare app that helps patients manage their medications? The value there is measured in retained customers, reduced churn, and people who dont switch to your competitors. You need to look at the whole picture, not just immediate revenue.

One approach I always recommend is setting a specific timeframe for your ROI evaluation—usually 12 to 18 months gives you enough data to see real patterns. Include everything: development costs (obviously), app store fees, server costs, third-party integrations, marketing spend, and the time your team spends managing it. Then look at both direct returns like in-app purchases or subscriptions and indirect ones like customer lifetime value increases or operational savings.

And honestly? Some apps will never make money directly, and thats okay if they serve a larger business purpose. The question isnt always "did this make money" but rather "did this justify its existence."

When Your App Isn't Performing as Expected

Right, so you've looked at the numbers and they're not great. Maybe your retention rate is in the toilet, or users are uninstalling faster than you can acquire new ones—its not the end of the world, but it does mean you need to figure out what's going wrong and fix it quickly. I've seen plenty of apps that started poorly but turned things around once they identified the real problems.

The first thing to do is stop guessing and start investigating. Look at where users are dropping off in your app; if 70% of people abandon during onboarding, that's your problem right there. If they're leaving after one session, you've got an engagement issue. The data will tell you where to focus your attention, you just need to actually look at it properly.

Run user testing sessions with people who match your target audience but haven't used your app before—watching them struggle with things you thought were obvious is painful but incredibly valuable.

Common Reasons Apps Underperform

In my experience, most underperforming apps fail for one of these reasons, and honestly some of them are easier to fix than you'd think:

  • Poor onboarding that doesn't explain the apps value quickly enough
  • Technical issues like slow loading times or frequent crashes
  • Features that seemed important but users don't actually need
  • Competition doing the same thing but better or cheaper
  • Marketing bringing in the wrong type of users who were never going to stick around
  • Trying to do too much instead of doing one thing really well

What To Do Next

Don't panic and don't throw more money at marketing—that's just expensive procrastination. Instead, talk to your actual users (the ones who stayed AND the ones who left), fix the most critical problems first, and test your changes properly before rolling them out. Sometimes an app just needs a few weeks of focused improvements to turn things around; sometimes you need to admit the core concept wasn't right and pivot. Either way, ignoring poor performance won't make it go away. Understanding which features to prioritise when users ask for changes can help you make the right improvements.

Making Sense of Long-Term Value

Here's the thing—most businesses look at their app and think "did we make money this quarter?" which is fair enough really, but it misses the bigger picture entirely. The apps I've built that have lasted years and genuinely transformed businesses? They weren't judged by their first six months of performance. They were judged by what they did over time, how they changed user behaviour, and what strategic advantages they created that competitors couldn't easily copy.

Long-term value is tricky because its not always about direct revenue—sometimes an app saves you money by reducing support calls, or it keeps customers who would've left otherwise. I mean, how do you put a number on that? You need to look beyond the obvious metrics and think about what your app is really doing for your business over its entire lifespan, not just the launch period when everyone's excited and paying attention.

What Long-Term Value Actually Looks Like

When I evaluate an apps long-term performance with clients, we typically look at these factors together:

  • Customer retention rates over 12+ months compared to other channels
  • Reduction in operational costs as the app takes on tasks that used to require human intervention
  • Brand perception shifts—are you seen as more modern and accessible because of your app?
  • Data collection advantages that inform other business decisions
  • Platform lock-in effects where users become increasingly dependent on your app ecosystem
  • Defensive positioning against competitors who might steal market share

The Maintenance Question

One thing people always underestimate is ongoing costs. Sure, you spent £50k building your app, but what about the £10k per year keeping it running, updated, and compatible with new OS versions? When calculating long-term value you have to factor in these recurring expenses—but also recognise that a well-built app gets relatively cheaper over time as its initial development cost gets amortised across more users and more years. The apps that deliver real long-term value are the ones that become infrastructure for your business, not just a marketing expense you're constantly justifying.

Look, figuring out if your app is worth the money spent isn't a one-time thing—its an ongoing process that needs attention. I mean, the apps that succeed are the ones where someone actually looks at the data regularly and makes decisions based on what they find. Not just once a year during some big review meeting, but consistently.

The thing is, app value assessment changes over time; what mattered in month three might be completely different from what matters in year two. Early on you're obsessed with downloads and initial engagement. Later? You should be looking at how well you're retaining users, whether they're spending money, and if your app has become part of their daily routine.

Here's what I tell every client—you need to actually use the frameworks we've covered in this guide. Pick your key metrics. Track them properly. Compare what you're spending to what you're getting back. And be honest with yourself about whether its working or not. Because throwing good money after bad is something I've seen way too many businesses do, and it never ends well.

Your app is worth the investment if it's solving real problems for real people and generating value for your business in return. That value might be revenue, it might be customer loyalty, it might be operational efficiency. Whatever it is, you should be able to measure it and justify the cost. If you can't? Then you've got some work to do—either on the app itself or on how you're measuring its performance. But at least now you know what to look for and how to evaluate whether your investment is paying off. That's half the battle right there.

Subscribe To Our Learning Centre