How Much Does It Cost To Build A Music Streaming App Like Spotify?
Spotify streams over 100 billion songs every year—that's roughly 3,000 songs played every single second around the world. When you think about those numbers, it's no wonder that so many entrepreneurs and businesses are looking at the music streaming space and asking themselves: how much would it actually cost to build something like that?
The truth is, building a music streaming app isn't just about coding up a few screens and connecting to a music database. There's licensing deals to negotiate, streaming infrastructure to set up, recommendation algorithms to build, and a whole host of technical challenges that make streaming apps quite different from your typical mobile application.
The cost to build a music streaming app can range anywhere from £50,000 for a basic version to over £500,000 for a fully-featured platform
That's a pretty big range, isn't it? The reason for this massive variation comes down to what you're actually trying to build. Are you looking for a simple app that plays music from your own catalogue, or do you want to compete directly with Spotify with personalised playlists, social features, and millions of tracks? The features you choose will make or break your budget—and understanding these costs upfront can save you from some nasty surprises down the road.
What Makes a Music Streaming App Different from Other Apps
Music streaming apps aren't your typical mobile application—they're quite a bit more complex than most apps you'll find on the app store. The main difference? They need to handle massive amounts of data whilst keeping everything running smoothly for millions of users at once.
Think about it: when someone opens Spotify, they expect their music to start playing instantly. No waiting, no buffering, no excuses. That's a tall order when you're dealing with high-quality audio files that are much larger than regular app data.
The Technical Challenges
Music streaming apps face unique technical hurdles that other apps simply don't have to worry about. Audio streaming requires constant internet connectivity, sophisticated caching systems, and the ability to download content for offline listening. Your app also needs to work seamlessly whether someone's on WiFi or using mobile data—and trust me, users will notice if it doesn't.
Legal and Licensing Complexity
Here's where things get really complicated: music licensing. Unlike a simple photo-sharing app, you can't just build a music streaming platform without securing proper rights to the content. You'll need agreements with record labels, artists, and collection societies.
- Mechanical reproduction rights for storing music
- Performance rights for streaming content
- Synchronisation rights for any video content
- International licensing for global distribution
These legal requirements make music streaming apps significantly more expensive and time-consuming to develop than standard applications. The hidden complexity of licensing fees alone can run into millions before you've even written a single line of code.
The Basic Features That Every Music Streaming App Needs
Building a music streaming app like Spotify means getting the fundamentals right before you even think about fancy features. I've seen too many projects fail because they tried to be clever before mastering the basics—and trust me, users will notice if your core functionality isn't solid.
The heart of any streaming app is its music player. This isn't just a play button; it's the control centre where users spend most of their time. You need play, pause, skip, volume control, and a progress bar that actually works. Sounds simple, but the streaming technology behind it is where the real cost comes from.
User Accounts and Music Discovery
Your app needs user registration and login functionality—people want to save their favourite songs and create playlists. Speaking of which, playlist creation is non-negotiable. Users expect to organise their music, share collections with friends, and access them across different devices.
Search functionality is another must-have feature. Users need to find specific songs, artists, or albums quickly. A basic search that covers your entire music library is the minimum; anything less and you'll lose users to competitors.
Start with offline listening capability early in development—it's technically complex but users expect it, and retrofitting it later will cost significantly more than building it from the start.
Technical Foundations
Behind the scenes, you need robust audio streaming capabilities, user authentication systems, and cloud storage for all that music data. These technical requirements directly impact your development cost, but they're absolutely necessary for a functioning streaming app.
Advanced Features That Make Your App Stand Out
Right, so you've got your basic music streaming app sorted—people can play songs, make playlists, and search for tracks. But here's the thing: basic won't cut it anymore. The music streaming market is packed tighter than a festival crowd, and you need something special to make people choose your app over the big players.
Smart Features That Keep Users Coming Back
The magic happens when your app starts learning what users actually want to hear. AI-powered recommendation engines can analyse listening patterns and suggest new music that feels personal. Offline downloads are another game-changer—nobody wants their music cutting out on the tube. Social features like sharing playlists with friends or seeing what your mates are listening to can create that sticky engagement you're after.
Premium Features Worth the Investment
These advanced features will bump up your development costs, but they're worth considering:
- Voice control and smart speaker integration
- High-quality audio streaming (lossless formats)
- Live concert streaming and exclusive content
- Podcast integration and audiobook support
- Cross-platform syncing across all devices
- Advanced equaliser and audio customisation
Each feature adds complexity to your build, but they're what separate stellar apps from so-so apps. Choose wisely based on your target audience—not every app needs every feature.
How Much Does It Cost to Build a Basic Music Streaming App
Right, let's get to the numbers you've been waiting for. Building a basic music streaming app—think Spotify but without all the bells and whistles—will typically cost you between £80,000 and £150,000. That's for a proper app with user accounts, music playback, playlists, and search functionality.
Now, I know that's quite a range, but there's good reason for it. The final cost depends on whether you're building for just iOS, just Android, or both platforms. Going cross-platform will obviously push you towards the higher end of that spectrum.
What Goes Into That Price Tag
Most of your budget goes towards development work—that's the coding, testing, and making sure everything actually works properly. You're looking at roughly 800-1,200 hours of development time for a basic streaming app. Design work takes another chunk, followed by backend infrastructure to handle user data and streaming.
The biggest mistake I see clients make is underestimating how complex audio streaming really is from a technical standpoint
Music licensing costs aren't included in these figures—that's a whole separate beast we'll tackle later. But for the actual app development, £80,000-£150,000 gives you a solid foundation that users can actually download and enjoy music on.
The Extra Costs You Need to Think About
Building a music streaming app isn't just about the development costs—there are quite a few extra expenses that can catch you off guard if you're not prepared. I've seen too many clients get surprised by these, so let me walk you through what you should budget for beyond the actual coding.
Ongoing Music Licensing and Legal Costs
Music licensing is probably your biggest ongoing expense. You'll need to pay performance rights organisations like PRS and PPL in the UK, plus mechanical rights for reproduction. These costs scale with your user base—more listeners means higher fees. Legal costs don't stop after launch either; you'll need ongoing legal support for contract renewals and compliance issues.
Infrastructure and Marketing Expenses
Your server costs will grow as your app becomes popular. Music streaming uses lots of bandwidth and storage, which gets expensive quickly. Don't forget about content delivery networks to keep your app fast worldwide.
Marketing is another big one. Getting users to discover your app requires serious investment in advertising, influencer partnerships, and promotional campaigns. Events like Coachella show how music streaming apps can spike in demand, but you need the marketing budget to capture those moments.
- App store fees (30% of revenue typically)
- Security audits and compliance testing
- Customer support team salaries
- Analytics and monitoring tools
- Regular app updates and maintenance
How to Save Money When Building Your Streaming App
Building a streaming app like Spotify doesn't have to break the bank—there are loads of clever ways to cut costs without sacrificing quality. The key is knowing where to spend your money and where you can make smart savings.
Start with an MVP (minimum viable product) approach. This means building your app with just the basic features people actually need to stream music. You can always add fancy features later once you've got users and money coming in. Think of it like building a house—you need the foundation and walls before you worry about the swimming pool!
Smart Development Choices
Your biggest cost savings will come from making the right technical decisions early on. Cross-platform development tools like React Native or Flutter can slash your development time in half because you're building one app that works on both iPhone and Android. That's a massive saving right there.
Consider using existing music APIs like Spotify's Web API or Apple Music API instead of building your own music catalogue from scratch—it'll save you months of development time and licensing headaches.
Where to Cut Costs Safely
- Use open-source libraries for common features like audio playback
- Start with basic cloud hosting and scale up as you grow
- Skip advanced features like AI recommendations initially
- Use simpler payment systems before integrating multiple options
- Launch in one country first to reduce licensing complexity
The secret is being strategic about timing. Build what you need now, not what you might need in two years' time.
Which Factors Affect the Final Price the Most
After working with countless clients on music streaming apps over the years, I can tell you that three main factors will make or break your budget. The development team you choose makes a massive difference—hiring developers in London will cost you three times more than working with a talented team in Eastern Europe. I've seen identical projects with £200,000 price differences purely based on location.
The complexity of your features is the second big price driver. A simple music player with basic playlists might cost £30,000, but add real-time lyrics, AI recommendations, and social sharing features and you're looking at £150,000 or more. Similar to building social media apps, each extra feature doesn't just add development time; it adds testing time, integration headaches, and ongoing maintenance costs.
The Biggest Cost Factors
- Development team location and experience level
- Number and complexity of features you want
- Platform choice (iOS only, Android only, or both)
- Audio quality and streaming technology requirements
- Third-party integrations and licensing costs
- Design complexity and custom animations
Platform choice rounds out the top three factors. Building for both iOS and Android will roughly double your development costs compared to choosing just one platform. Most clients want both, but starting with one platform and expanding later often makes more financial sense.
Conclusion
Building a music streaming app like Spotify isn't cheap—there's no way around that fact. We've covered everything from basic features that'll cost you around £50,000 to £100,000, right through to the advanced bells and whistles that can push your budget well beyond £200,000. But here's what I've learned after years in this business: the upfront cost is just the beginning of your journey.
The ongoing expenses are what really catch people off guard. Music licensing fees alone can eat up thousands each month, and that's before you factor in server costs, maintenance, and all the other bits that keep your app running smoothly. Don't forget about the team you'll need to keep everything working—developers, designers, and support staff don't come free.
Your streaming app's final price tag depends on so many variables: where your development team is based, how many features you want, what platforms you're targeting, and honestly, how patient you are with the whole process. The companies that succeed are those who plan properly, budget for the unexpected, and understand that building a streaming app is a marathon, not a sprint.
Start with the basics, get your app working well, then add the fancy features later. Your users (and your bank account) will thank you for it.
Share this
Subscribe To Our Learning Centre
You May Also Like
These Related Guides

How Much Does It Cost To Build A Fitness App Like Myfitnesspal?

How Much Should a Luxury Brand Spend on Their Mobile App?
