Expert Guide Series

What Happens When You Buy Something in an App?

Tapping that "Buy Now" button should be simple, right? But most people have no clue what actually happens in those few seconds between pressing buy and getting their purchase. I mean, it's quick—like really quick—but there's a whole lot going on behind the scenes that most app users never think about. And honestly, thats probably a good thing because if people knew how complex payment processing really is, they might worry more than they need to.

I've built payment systems into dozens of apps over the years and the thing that surprises clients most is just how many steps are involved in a single transaction. We're talking about payment gateways, banks, card networks, security checks, fraud detection systems—all working together in less time than it takes to blink. When you buy something in an app, your money doesn't just magically appear in the sellers account. It goes on quite a journey actually.

Understanding the payment flow isn't just technical knowledge—its about building trust with your users and making sure their money gets where it needs to go safely

The whole process of in-app payments involves what we call a transaction flow; basically a series of carefully choreographed handoffs between different systems. Your payment details travel through encrypted channels, get verified by multiple parties, and then the money moves between accounts—all whilst keeping your card information safe from prying eyes. Payment integration might sound boring but get it wrong and you'll either lose sales or worse, put your users data at risk. This guide breaks down exactly what happens when you tap that buy button, explaining each step in plain English so you can understand where your money goes and why sometimes payments dont go through even when everything seems fine on your end.

The Moment You Press Buy

You tap that button and wait. Just a second or two usually. But behind the scenes? Its honestly like watching a relay race where the baton gets passed between about six different systems in the blink of an eye—and any one of them could drop it.

I've built payment systems into dozens of apps over the years and I still find it a bit mad how much happens in that tiny moment between tapping "Buy Now" and seeing that confirmation screen. Your phone immediately sends a signal to the app, which then has to verify a few things before it does anything else. Is the internet connection stable? Is your session still active? Are you definitely logged in? These checks happen so fast you dont even notice them, but they're absolutely necessary because payment systems wont accept requests from apps that cant prove the user is genuine.

Once those initial checks pass, the app packages up all the payment information—things like what you're buying, how much it costs, your unique user ID, and sometimes details about your device. This gets encrypted (basically scrambled into unreadable code) before it goes anywhere near the internet. Without encryption your payment details would be travelling across the web in plain text, which would be like shouting your credit card number in a crowded room.

The app then sends this encrypted package to its own server first, not directly to the payment processor. Why? Because app owners need to keep a record of every transaction attempt, successful or not. This server acts like a checkpoint, logging the transaction and preparing to send it onwards to the payment gateway. And this is where things get really interesting...

How Payment Gateways Work

Right, so you've pressed that buy button and now things start moving really fast—I mean, we're talking milliseconds here. The payment gateway is basically the middleman between your app and all the banks and card networks that need to approve your payment. Think of it as a security checkpoint that makes sure everyones details are correct and the money can actually move from one place to another.

Here's what actually happens when the gateway gets your payment info; it takes all your card details (or Apple Pay, or whatever you're using) and encrypts them straight away. This encrypted data gets sent to whats called a payment processor—this is the company that talks to the card networks like Visa or Mastercard. The processor then checks with your bank to see if you've got enough money and if the card is valid. All of this happens in about 2-3 seconds if everything goes smoothly.

But here's the thing—the gateway doesn't just pass information along and call it a day. Its also checking for fraud signals, making sure the transaction follows all the regulations (there are loads of them, honestly), and keeping a record of everything that happened. Some gateways are better at this than others, which is why choosing the right one matters so much when you're building an app. A good gateway will handle different currencies, support various payment methods, and give you proper reporting so you know whats going on with your money.

Most payment gateways charge a percentage of each transaction plus a small fixed fee—typically around 1.4% to 2.9% plus 20p per transaction in the UK. Make sure you factor these costs into your app's pricing from the start, because they can really add up as you grow.

The gateway also handles the response back to your app, telling it whether the payment worked or failed, and why. This bit is really important because your app needs to know what to show the user next—a success screen or an error message asking them to try again.

Where Your Money Actually Goes

Right, so you've pressed the buy button and the payment has gone through—but where does your money actually end up? It's not as simple as going straight from your bank account into the app owner's pocket, I can tell you that much. There's quite a journey involved and honestly, its more complicated than most people realise.

When you spend £10 in an app, that money gets split up between several different parties. The app owner doesn't get to keep all of it. Not even close, actually. First off, the payment processor takes their cut (usually around 2-3% plus a small fixed fee). Then—and this is the big one—the app store takes its share if you're buying through Apple's App Store or Google Play Store. We're talking about 15-30% depending on your revenue levels and subscription status. That's a pretty hefty chunk.

The typical split looks like this

Let me break down where a typical £10 in-app purchase actually goes:

  • Apple or Google takes £2-3 (their platform fee)
  • Payment processor takes around £0.30 (transaction fees)
  • App owner receives £6.70-7.70 (what's left over)
  • VAT gets deducted before any of this (£2 on that £10 purchase)

But here's the thing—the app owner still has costs to cover from their share. They need to pay for servers, development teams, customer support, marketing costs...the list goes on. By the time everything's accounted for, the actual profit margin on that £10 purchase might only be £2-3. Sometimes less if they're a smaller company without economies of scale working in their favour.

This is why you'll see some apps offering direct payment options outside the app stores when they can. It means they keep more of your money, which lets them invest back into making the app better. Makes sense really.

Keeping Payments Safe and Secure

Right, so this is the bit that keeps app owners up at night—and it should. When someone trusts you with their card details or bank information, you're basically holding the keys to their money. That's a big responsibility; one that I take seriously with every single app we build.

The first thing to understand is that your app never actually stores card details. Ever. I mean, technically you could, but you'd need to meet something called PCI DSS compliance which is—honestly—a massive pain and incredibly expensive to maintain. Instead, the payment gateway handles all that sensitive data. Your app just sends a token (basically a random reference code) that represents the payment method without containing any actual card information.

Encryption is happening at multiple levels here. When payment data moves from the users phone to the payment gateway, its wrapped in SSL encryption—that's the same technology that keeps your online banking safe. But here's what most people don't realise: the data is also encrypted on the device before it even leaves. Modern phones have secure enclaves (special chips designed just for sensitive data) that handle this stuff separately from the main processor.

Every payment transaction goes through multiple security checks before a single penny changes hands, from fraud detection algorithms to bank authorisation systems

Payment gateways run fraud detection on every transaction too. They're looking at things like: is this persons usual spending pattern? Is the delivery address in the same country as the card? Has this device been flagged before? These checks happen in milliseconds but they're constantly learning and adapting to new fraud techniques. Its quite clever really, even if it does occasionally flag legitimate purchases by mistake.

Why Some Payments Fail

After building payment systems for years, I can tell you that failed payments are honestly one of the most frustrating parts of running an app—both for users and for business owners. The thing is, they happen more often than you'd think. Actually, somewhere between 10-20% of all payment attempts fail, which is a bit mad when you consider how much money that represents in lost sales.

So why do payments fail? There's actually loads of different reasons, and understanding them helps you build better payment experiences. The most common one is simple—someone doesnt have enough money in their account or theyve hit their card limit. Banks will reject these payments immediately because they cant authorise something when the funds arent there. But here's the thing—sometimes payments fail even when everything should work perfectly.

Common Reasons Payments Don't Go Through

Network issues cause a surprising number of failures. If your phone loses connection halfway through a payment, the whole thing can get stuck in limbo. The payment gateway might not receive all the information it needs, or it cant send the confirmation back to the app. I've seen this happen loads with customers in areas with poor mobile coverage or when they're switching between WiFi and mobile data.

Then you've got security checks that sometimes work a bit too well. Banks use fraud detection systems that look for unusual patterns—like buying something in London when you were just making purchases in Manchester an hour ago. Or trying to buy something much more expensive than your usual purchases. These systems will block payments they think look suspicious, even if its genuinely you making the purchase.

Technical Problems That Cause Issues

Sometimes its purely technical on the apps side. Wrong payment gateway configuration, expired API keys, or bugs in the payment code can all cause failures. I mean, I've debugged systems where the payment would work perfectly for £10 but fail for £100 because of how the code handled larger amounts. Honestly, testing helps catch these before they affect real customers, but you cant test for everything.

Card details themselves cause problems too—expired cards, incorrect CVV codes, or cards that have been cancelled but the user doesn't know yet. Payment gateways will reject these straight away because they cant verify the card is valid.

  • Insufficient funds or credit limit reached
  • Network connection drops during payment
  • Bank fraud detection flags the transaction
  • Expired or cancelled card details
  • Incorrect security code entered
  • Payment gateway configuration errors
  • Regional restrictions on the card
  • Daily spending limits exceeded

The tricky bit is that users dont always understand why their payment failed. They just see an error message and feel frustrated. That's why good apps provide clear error messages that explain what went wrong and what to do next—like "Your payment couldn't be processed, please check your card details and try again" rather than just showing "Error 4052".

Different Ways to Pay in Apps

When I first started building apps, payment options were pretty limited—you basically had credit cards and that was it. But things have changed massively over the years and now users expect to pay however they want, whenever they want. And honestly? That's made payment integration a lot more complex for us developers.

The most common payment method is still the traditional credit or debit card. Makes sense, right? Everyone's got one. But here's where it gets interesting—different regions prefer different card networks. In the UK we see loads of Visa and Mastercard transactions, but in other parts of the world you'll need to support local networks too. Its all about knowing your audience and where they're located.

Digital Wallets Have Changed Everything

Digital wallets like Apple Pay, Google Pay and PayPal have become huge in the last few years. Why? Because they're fast and users don't have to type in their card details every single time; the payment information is stored securely on their device or in their account. I've seen conversion rates jump by 20-30% just by adding Apple Pay to checkout flows—people love the convenience of authenticating with Face ID or a fingerprint and being done in seconds.

Then you've got direct bank transfers, which are getting more popular especially for larger purchases. Services like open banking in the UK let users pay directly from their bank account without needing a card at all. The fees are often lower too which makes app owners happy.

Always offer at least three payment methods in your app. Users have strong preferences and if you dont support their favourite way to pay, they'll just abandon the purchase. Simple as that.

Buy Now, Pay Later Options

One payment method thats exploded recently is buy now, pay later services like Klarna and Clearpay. These let users split their purchase into instalments without traditional credit checks. I've worked on e-commerce apps where adding these options increased average order values by quite a bit—turns out people are more willing to buy that £200 jacket if they can pay £50 a month instead.

Some apps also support carrier billing, where the charge just goes on your mobile phone bill. This works really well for smaller purchases like in-game currency or subscriptions because there's literally zero friction; users don't even need to leave the app or enter payment details.

Cryptocurrency payments are another option, though they're still pretty niche. I've only implemented crypto payments for a handful of clients, usually in specific industries where their users actually want to pay that way. The volatility makes it tricky and the user experience isn't as smooth as traditional methods yet.

The key thing to remember is that payment preferences vary massively by geography, age group and what you're selling. A fintech app for young professionals might prioritise Apple Pay and digital wallets, while an app targeting older users might need a simple card payment option with larger buttons and clearer instructions. There's no one-size-fits-all approach—you need to understand your users and build for them.

What App Owners Need to Set Up

Right, so you've built your app and now you want to start taking payments—sounds simple enough, doesn't it? But here's the thing; there's actually quite a bit of groundwork you need to do before that first transaction can go through. I mean, its not just a case of flipping a switch and watching the money roll in.

First up, you need a merchant account. This is basically a special bank account that lets you accept card payments; without it, you're going nowhere fast. Most payment providers like Stripe or PayPal will sort this out as part of their onboarding process, which makes life easier. But you'll still need to provide business details, tax information, and sometimes proof of what your app actually does. Banks are funny about this stuff—they want to know you're legitimate before they let you handle other peoples money.

You'll also need to set up your payment gateway integration, which is the bit of code that connects your app to the payment processor. This involves API keys (think of them as secret passwords that let your app talk to the payment system) and webhooks (which send messages back to your app when payments succeed or fail). Getting these configured properly is really important because if they're wrong, payments just wont work at all.

Then there's compliance stuff. GDPR if you're dealing with European customers, PCI DSS for card data security, and App Store guidelines that dictate what you can and cant sell. Apple takes 30% of most in-app purchases, which catches a lot of new app owners off guard when they see their first payout. And don't forget terms of service and privacy policies—users need to know how their payment data is being handled before they hand over their card details.

Testing Before Going Live

Right, so you've got your payment gateway set up, you've integrated everything into your app, and you're ready to start taking real money from real customers. Not so fast! This is where testing comes in—and I mean proper testing, not just hitting the buy button once and hoping for the best.

Most payment gateways give you something called a sandbox environment or test mode. Its basically a playground where you can process fake transactions without actually moving any money around. You get special test card numbers that simulate different scenarios—successful payments, declined cards, insufficient funds, that sort of thing. I always tell clients to test absolutely everything they can think of. Buy something for £1. Buy something for £10,000. Try using an expired card. Try cancelling halfway through. See what happens when your internet connection drops during payment processing.

The thing is, payment flows are complicated and theres so many points where things can go wrong. Maybe your app crashes after the payment goes through but before you show the confirmation screen—does the user get charged? Do they get their purchase? These edge cases might seem unlikely but when you've got thousands of users, unlikely things happen all the time.

Every payment integration should be tested dozens of times in different scenarios before a single real transaction is processed

You also need to test on different devices and different operating systems. Sometimes a payment flow works perfectly on iPhone but breaks on certain Android devices. I've seen apps where the payment button was literally off the screen on smaller phones! Once you're confident everything works in test mode, most developers do what's called a soft launch—maybe process a few real transactions with friends or colleagues before opening it up to everyone. Better to find problems when you've got 10 users than 10,000.

So there you have it—the entire journey of what happens when someone taps that buy button in your app. Its a lot more complex than most people think, isn't it? All those steps happening in just a few seconds, moving money safely from your users account to yours while making sure everything is secure and properly recorded.

I mean, when you break it down like this it sounds quite technical (because it is), but the beauty of modern payment systems is that they handle all this complexity in the background. Your users don't need to understand any of it;they just need to trust that it works—and more importantly, trust that their money and personal information are safe throughout the process.

The thing is, getting payments right in your app isn't optional anymore. People expect it to work smoothly every single time, and when it doesnt they'll abandon their purchase faster than you can say "transaction failed." I've seen apps lose thousands in revenue simply because their payment flow was too complicated or took too long to process. Actually, most users will give you one chance—maybe two if they really want what you're selling—but after that they're gone.

But here's what really matters: understanding how all this works means you can build better apps. You'll know why certain payment methods are worth supporting, why security can't be an afterthought, and why testing is absolutely non-negotiable before you go live. Sure, there's a lot to think about, but once you've got your payment system set up properly it just runs in the background doing its job—processing transactions, keeping data secure, and helping you build a successful app business. And honestly? That's exactly how it should be.

Subscribe To Our Learning Centre