Expert Guide Series

What's the Right Way to Follow Up After Launch Day?

Have you been counting down to launch day for months, building everything perfectly, only to find yourself staring at the screen the morning after wondering what you're supposed to do next? The app is live, the champagne has been drunk, and now comes the part that nobody really talks about during the development phase... what happens in those crucial days and weeks after your app goes live will determine whether it survives or quietly disappears into the forgotten corners of the app store (and I've seen both outcomes more times than I'd like to admit).

Launch day isn't the finish line, it's the starting gun. After building apps for businesses across healthcare, finance, and retail over the past decade, I can tell you that the follow-up period matters more than most people realise. The apps that succeed aren't always the ones with the biggest budgets or the fanciest features, they're the ones where someone knew exactly what to do in the days and weeks after launch, monitoring the right numbers, responding to users properly, and making smart decisions about where to focus their energy.

The difference between an app that gains traction and one that fades away usually comes down to what happens in the first month after launch, not the months spent building it.

This isn't about following some generic checklist you could find anywhere. What I'm sharing here comes from actually doing this work, from watching crash reports come in at midnight, from celebrating when retention numbers finally started climbing, and from learning which metrics actually matter when you're trying to build something that lasts.

Monitoring Your Apps Performance in the First 48 Hours

Those first two days after launch will tell you more about your app than weeks of testing ever could. Real users behave differently than testers, they skip onboarding, they tap things you never expected them to tap, and they'll find bugs in places you were certain were solid (learned that one the hard way).

Your analytics dashboard becomes your best friend during this period. I'm checking crash reports every few hours, not obsessively, but because catching a critical bug affecting 5% of users is easier to fix now than after it's affected 500 people. Firebase, Crashlytics, or whatever tool you've chosen should be open and refreshing regularly.

Look, server performance matters more than you might think. One fintech app we launched handled testing perfectly but started showing response times of 3-4 seconds when real traffic hit. Users don't wait that long. They close the app and often don't come back. We had to scale up our backend capacity within the first 24 hours. This is particularly important for financial apps handling transaction alerts where speed is absolutely critical for user trust.

MetricWhat to WatchRed Flag
Crash RateShould stay under 1%Above 2% needs immediate attention
Session LengthDepends on app typeUnder 30 seconds suggests onboarding issues
Completion RateHow many finish key actionsUnder 20% means something's blocking users
Load TimesUnder 2 seconds idealOver 3 seconds causes abandonment

The numbers don't lie, but they don't always tell the whole story either. If you're seeing high drop-off during onboarding, you need to investigate why. Is the sign-up process too complicated? Are users confused about what the app actually does? This is where designing effective onboarding that captures user preferences becomes crucial for long-term success.

Understanding User Feedback and App Store Reviews

Every review in those first few days is gold, even the harsh ones (especially the harsh ones, really). Users who bother to leave feedback are giving you free information about what's working and what isn't, and they're doing it from their actual experience, not from a testing script.

I make it a rule to respond to every single review in the first week. Every one. When someone leaves a one-star review because they couldn't figure out how to reset their password, that's not just one angry user, that's probably fifty other people who had the same problem but didn't bother to tell you. The person who complained is doing you a favour. Having a solid mobile app support system in place makes this process much more manageable.

What's interesting is how different platforms show different patterns. iOS users tend to leave more detailed feedback about design and user experience, while Android reviews often focus more on technical performance and compatibility across different devices. Both matter, but you need to read them differently.

Set up alerts for any review below three stars so you can respond within a few hours, and always offer a direct way for frustrated users to contact you outside the app store... you'd be surprised how many one-star reviews get updated to four or five stars after a genuine conversation.

Support emails matter just as much as public reviews. The person who takes time to email you directly is often describing a more nuanced issue than a review allows. I've found critical bugs through support emails that never showed up in our analytics because they only affected specific phone models or user scenarios.

Building a User Retention Plan That Actually Works

Getting someone to download your app is expensive, keeping them using it is where the real value comes from. The median app loses 77% of its daily active users within the first three days after install (crazy when you think about what that means for your user acquisition spend).

The First Seven Days Matter Most

What users experience in their first week determines whether they become regular users or join that 77% who disappear. I've worked on apps where we spent months perfecting features that nobody ever saw because they weren't getting past day two.

Push notifications need careful planning. Send too many and people disable them or uninstall. Send too few or irrelevant ones and you miss the chance to bring people back. For an e-commerce app we built, we found that one notification on day three with a personalised product recommendation based on their browsing brought back 23% of users who hadn't opened the app since day one. If you're building an email list before launch, you can coordinate these notifications with your email strategy for better results.

  1. Day One: Welcome message and quick win (help them complete one valuable action)
  2. Day Three: Gentle reminder showing them something they haven't tried yet
  3. Day Seven: Value-based message showing their progress or benefit gained
  4. Day Fourteen: Social proof or community element if relevant to your app
  5. Day Thirty: Celebration of their one-month milestone with incentive to continue

Creating Genuine Value Not Just Engagement

The apps that retain users aren't necessarily the ones with the cleverest engagement tactics, they're the ones that actually solve a problem or provide real value every time someone opens them. A healthcare app we developed kept 64% of users active after three months because it genuinely helped them track and improve their symptoms, not because we sent loads of notifications. For healthcare businesses, it's worth understanding the insurance requirements that come with developing these types of apps.

When and How to Push Your First Updates

Knowing when to release your first update requires balancing competing needs. Release too quickly and you might push out something rushed that creates new problems. Wait too long and users who encountered bugs might already have uninstalled.

The reality is that your first update should go out within two weeks of launch in most cases. This gives you time to gather real feedback, identify patterns in the issues people are experiencing, and fix the things that matter most. One critical bug fix is worth more than ten minor feature tweaks at this stage.

Your first update tells users whether you're listening and whether this app will actually get better over time, which matters more for long-term retention than most people realise.

App store approval times matter when planning updates. Apple typically reviews apps within 24-48 hours, but it can take longer. Android updates through Google Play go live faster, usually within a few hours. If you've found a critical bug affecting payments or user data, you can request an expedited review from Apple, though this should be reserved for genuine emergencies. Make sure you have the right business protection in place before these critical moments arise.

Your update notes in the app store shouldn't just say "bug fixes and improvements" (even though that's what everyone does). Tell users specifically what you fixed, especially if you're addressing something people complained about in reviews. This shows you're listening and makes people more likely to update the app promptly.

Testing your update before release seems obvious, but I've seen teams rush an update out to fix one problem only to create two new ones. Even minor updates need proper testing across different devices and iOS or Android versions. That healthcare app I mentioned earlier? We once pushed an update that worked perfectly on newer phones but crashed on devices older than three years, affecting about 18% of our user base (not my proudest moment, honestly).

Creating a Sustainable Marketing Schedule

Launch day marketing creates a spike, but what happens on day eight or day twenty-three when that initial excitement has worn off? Apps need consistent visibility to keep growing, which means building a marketing rhythm you can actually maintain for months.

Weekly Content That Brings Value

Social media posts about your app get boring fast if every post is just "download our app" in different words. The content that performs better shows people using your app to solve real problems, shares useful information related to your app's purpose, or gives people a reason to engage beyond just promotion.

For an education app we worked on, their best performing content wasn't about the app at all initially, it was genuinely helpful study tips and learning strategies. People followed them for the value, then naturally discovered the app. Takes longer to build, but the users who come this way stick around.

  • Monday: Educational content related to your app's purpose
  • Wednesday: User success story or testimonial
  • Friday: Behind-the-scenes look at development or upcoming features
  • Weekly: Email update for engaged users with personalised content

Paid Advertising After Launch

Your launch advertising probably cost more per install than what you'll pay two months later once you have data about which channels work. In the beginning, you're testing. Now you can focus budget on what actually brings users who stick around.

Facebook and Instagram ads work well for consumer apps, but the cost per install varies wildly by category. We've seen anything from £1.80 to £12 per install depending on targeting. Google App Campaigns often cost more per install but sometimes bring higher quality users who've actively searched for solutions your app provides. Understanding the difference between consumer and enterprise app development helps you choose the right advertising channels for your specific audience.

Measuring What Matters Beyond Download Numbers

Downloads make you feel good, but they don't pay the bills or validate your business model. An app with 10,000 downloads and 3% daily active users is in worse shape than one with 2,000 downloads and 35% daily active users, even though the first number sounds more impressive.

Daily Active Users (DAU) and Monthly Active Users (MAU) tell you whether people actually use what you built. The ratio between them reveals how habitual your app is. If you have 1,000 MAU but only 150 DAU, that's a 15% ratio suggesting people check in occasionally but haven't made your app part of their routine. This is where validating your user personas through data analysis becomes essential for understanding user behaviour patterns.

Session frequency and length reveal different things depending on your app type. A meditation app should see daily sessions of 10-20 minutes. A delivery app might see shorter but more frequent sessions. Knowing what's normal for your category helps you understand whether your numbers are healthy.

Track your North Star Metric, the one number that best represents real value delivery for your specific app... for a fitness app it might be workouts completed, for a finance app it might be successful transactions, for a social app it might be posts created or connections made.

Revenue metrics matter if your app monetises, obviously. Average revenue per user (ARPU) shows whether your monetisation strategy works. For subscription apps, monthly recurring revenue (MRR) and churn rate determine whether you're building something sustainable. We've worked with apps pulling in £50k monthly revenue from just 3,000 active users because their monetisation strategy aligned perfectly with the value they provided.

Cost per acquisition (CPA) needs to be lower than lifetime value (LTV) or your business model doesn't work. Sounds simple, but you'd be surprised how many apps spend £8 to acquire users who generate £4 in lifetime value. The numbers have to make sense.

Handling Technical Issues and Bug Reports

Bugs will appear after launch that never showed up in testing. That's not a failure of your testing process, it's just reality when you go from 20 testers to 2,000 real users doing unpredictable things across hundreds of device configurations.

Priority matters when deciding what to fix first. A bug that crashes the app for 30% of Android 12 users needs immediate attention. A minor visual glitch affecting one screen that 2% of users visit once gets fixed in the next regular update. You can't fix everything at once.

Priority LevelResponse TimeExamples
CriticalSame dayApp crashes, payment failures, data loss
HighWithin 3 daysMajor features not working, significant UX problems
MediumNext updateMinor feature bugs, cosmetic issues on some devices
LowWhen capacity allowsNice-to-have improvements, rare edge cases

Communication about bugs matters almost as much as fixing them. When users report a problem and hear nothing back, they assume you don't care. A simple response acknowledging the issue and giving a rough timeline for the fix keeps people patient and shows respect for their time.

Some bugs only appear under specific conditions that are hard to reproduce. I spent three days once tracking down a bug that only happened on Samsung devices when users had their system font size set to large and were using dark mode. Getting users to help you reproduce issues with detailed information about their setup makes debugging infinitely easier.

Planning Your Long-Term Growth Strategy

The apps that are still growing after a year are the ones where someone planned beyond launch week. Growth doesn't happen accidentally, it comes from deliberately choosing where to focus limited time and money based on what actually moves the numbers that matter.

Feature requests will pour in from users, many of them good ideas, but building everything people ask for leads to bloated apps that lose their original focus. The fintech app that started as a simple budgeting tool but added investment tracking, expense sharing, and cryptocurrency wallets ended up confusing everyone. Sometimes saying no preserves what makes your app valuable. Regular competitor analysis helps you understand what features actually matter versus what's just noise.

Apps that maintain focus on solving one problem exceptionally well almost always outperform apps that try to be everything to everyone.

Platform expansion might make sense eventually. If you launched on iOS first, when does Android make sense? The answer depends on where your users are and whether you have the resources to support both properly. Building and supporting a second platform isn't just twice the work, it's more like three times when you factor in testing, updates, and platform-specific bugs. For smaller businesses, it's worth considering whether investing in new technologies makes financial sense at your current stage.

Your competitive landscape changes after launch. Other apps in your space will copy your best features (frustrating but unavoidable). Staying ahead means understanding what your users value most and doubling down on that, not just adding features to match competitors. The education app I mentioned earlier watched three competitors copy their core feature within six months, but they stayed ahead by making that feature work better rather than adding unrelated bells and whistles.

Building partnerships or integration with other services can accelerate growth in ways that marketing spend can't. An e-commerce app that integrated with popular accounting software suddenly became essential for small business owners. A health app that partnered with insurance providers gained credibility and distribution they couldn't have bought. These opportunities often appear after launch when other businesses see what you've built.

Conclusion

The work that happens after launch determines whether your app becomes something people rely on or just another download that sits unused on someone's phone. Those first few weeks especially set patterns that shape everything that comes after, how quickly you respond to problems, whether you listen to feedback, if you can maintain momentum when the initial excitement fades.

What separates apps that grow from apps that stagnate isn't usually the idea or even the execution, it's whether someone knew what to do in the weeks and months after launch. Monitoring the right metrics, fixing the important things, keeping users engaged, building features that matter, and making smart decisions about where to focus... these aren't exciting tasks, but they're the ones that actually determine success.

Building an app is the first step. Growing it requires different skills, different patience, and honestly a different mindset than the development phase. But that's where the real opportunity lives.

If you're working on your own app and could use some guidance on what to focus on after launch, or you're planning ahead and want to build with post-launch success in mind from the start, get in touch with us and we can talk through your specific situation.

Frequently Asked Questions

How long should I monitor my app intensively after launch?

The first 48 hours require checking analytics and crash reports every few hours, but the critical monitoring period extends to about 30 days. After the first month, you'll have enough data to establish normal patterns and can shift to less frequent but regular monitoring.

What's considered a healthy crash rate for a newly launched app?

Your crash rate should stay under 1% - anything above 2% needs immediate attention. Real users will stress-test your app in ways that testing never could, so some issues are normal, but widespread crashes will kill retention quickly.

Should I respond to negative app store reviews, and how quickly?

Yes, respond to every review in the first week, especially those below three stars, ideally within a few hours. Set up alerts for low-rated reviews and always offer a direct way to contact you - many one-star reviews get updated to four or five stars after genuine conversation and problem resolution.

When should I release my first post-launch update?

Plan your first update within two weeks of launch in most cases. This gives you enough time to gather real user feedback and identify patterns in issues, while showing users that you're actively listening and improving the app.

How do I know if my user retention numbers are actually good?

The median app loses 77% of daily active users within three days, so if you're keeping more than 23% engaged after the first week, you're doing better than average. Focus on your Day 1, Day 7, and Day 30 retention rates as key indicators of long-term success.

What's more important - download numbers or active users?

Daily and monthly active users matter far more than download numbers. An app with 2,000 downloads and 35% daily active users is healthier than one with 10,000 downloads and 3% daily active users - engagement and retention drive real business value.

How do I prioritize which bugs to fix first after launch?

Fix critical issues (crashes, payment failures, data loss) the same day, high-priority problems (major features not working) within 3 days, and save minor cosmetic issues for regular updates. Always prioritize based on how many users are affected and how severely.

Should I add new features or focus on fixing existing problems first?

In the first month after launch, focus heavily on fixing problems and improving core functionality rather than adding new features. Apps that maintain focus on solving one problem exceptionally well almost always outperform those trying to be everything to everyone.

Subscribe To Our Learning Centre