Expert Guide Series

Why Aren't My App Users Posting About My Product?

When you check your app's social media mentions for the tenth time this week and still find nothing, that hollow feeling in your stomach is completely normal... and it's telling you something important that most app developers miss until it's too late. You've built what you believe is a decent product, maybe even spent thirty or forty grand on development and marketing, but your users treat your app like a secret they'd rather keep to themselves instead of shouting about it from the rooftops.

The silence from happy users can be more damaging than complaints from unhappy ones, because at least complaints show people care enough to engage.

After working with hundreds of apps across healthcare, retail, and finance sectors over the past ten years, I can tell you that the problem usually isn't that your app is terrible (though sometimes that's part of it, and we'll talk about that in a minute). The real issue is that you've built something functional without building in the reasons or mechanisms for people to naturally want to share it with others. And that's a fixable problem, though it requires you to think differently about how you've designed both your features and your user journey from the ground up.

Understanding What User-Generated Content Actually Means

User-generated content is simply anything your users create and share about your app without you paying them or explicitly asking them to do it each time. This could be screenshots they post on Instagram, reviews they leave in the app store, videos they make showing how they use your app, or even just messages they send to friends recommending your product... and the reason it matters is because people trust other regular people about forty times more than they trust brands talking about themselves.

But here's where most developers get confused. They think user-generated content means running a competition where users submit photos for a chance to win an iPhone, or sending out emails begging people to leave reviews. That's not organic sharing. That's bribery with extra steps. Real user-generated content happens because someone genuinely found value in your app and felt compelled to tell others about it, without you having to manufacture that moment artificially through contests or prizes. This is particularly important during pre-launch marketing preparation, when you need to understand how to create genuine user excitement.

The apps that generate tons of this content (think Monzo in banking, or MyFitnessPal in health) have built their entire product experience around shareable moments that happen naturally as people use the app. They don't ask users to post, they just make it so satisfying to use the app that posting about it becomes a natural extension of the experience itself.

The Real Reasons People Share Apps They Love

People share apps for three main reasons, and none of them are "because the app sent them a notification asking them to". The first reason is identity... they want to show others who they are or who they're becoming. When someone posts their Strava running route or their Duolingo streak, they're not really promoting those apps, they're saying "look at me being healthy" or "look at me learning Spanish". The app is just the vehicle for their self-expression. Personalised user experiences can significantly enhance this identity-driven sharing by creating more unique, tailored moments worth posting about.

The second reason is usefulness. People share things that solve problems for their friends and family because it makes them feel helpful and knowledgeable. If your mum discovers an app that actually helps her track her prescriptions properly, she'll tell every other parent she knows because she wants to be the person who solved that problem for them. This is particularly strong in certain demographics, especially parents and older users who sort of adopt a curator role within their social circles.

Track which features get shared most by adding simple analytics to your share buttons. You might discover that the feature you thought was your main selling point generates zero shares, while a small utility feature you almost cut from the build gets shared constantly.

The third reason is reciprocity or community. Some apps build such strong communities that users share content to contribute back to other users or to strengthen their standing within that community. This is why fitness apps with social features or language learning apps with leaderboards generate more content than solo apps with identical functionality.

What Your App Needs Before Users Will Talk About It

Before you worry about getting users to post about your app, you need to make sure your app is actually worth posting about, which sounds obvious but you'd be surprised how many apps skip this step entirely. Your app needs to do something noticeably better than the alternatives, or do something that nothing else does at all. Mediocre apps don't get shared no matter how many share buttons you add. When planning your app, consider the financial feasibility and development costs alongside shareability features from the beginning.

Performance That Doesn't Frustrate

Your app needs to work reliably without crashes, freezes, or confusing interfaces. We built a property viewing app for a client in London that had a brilliant unique feature (virtual measuring tools using AR), but it crashed about twenty percent of the time when users tried to save their measurements. Nobody posted about the clever measuring feature... they just uninstalled the app and went back to using a tape measure and their camera roll. Proper performance monitoring could have helped identify and fix these issues before they damaged user engagement.

A Clear Core Value

Users need to understand within about thirty seconds what your app does and why they should care. If you can't explain your app's value in one simple sentence, users definitely won't be able to explain it to their friends. The apps that get shared most have incredibly clear value propositions that users can repeat without thinking.

I guess what I'm trying to say is that you need to earn the right to ask for sharing by first delivering an experience that exceeds expectations consistently. Once you've done that, then you can start thinking about the mechanics of encouraging users to create content.

Making It Easy for Users to Create and Share Content

The technical term for this is reducing friction, but really it just means removing all the annoying steps between someone having the thought "I should tell people about this" and actually posting something. Every additional tap or screen you put in that journey loses you about thirty to forty percent of people who were going to share.

If sharing your app requires more than three taps and doesn't pre-populate the share message, you've already lost most of your potential advocates before they even start.

We worked with a meal planning app that had sharing buried four levels deep in their settings menu, and the share function just shared a generic link to download the app. When we moved the share button to appear right after users completed a meal plan (with a pre-populated message saying "I just planned this week's meals in 5 minutes using [app name]" and a screenshot of their plan), their social media mentions went up by about 300 percent in the first month. Same app, same users, just way less friction.

You also need to make sure the content that gets shared actually looks good on the platforms where it'll end up. If someone shares a link to your app on Instagram Stories and it shows up as a broken image or ugly text link, that's a wasted opportunity. Test how your share content appears on Instagram, WhatsApp, Twitter, and Facebook before you launch the feature, and make sure your Open Graph tags and metadata are set up properly. Understanding the marketing strategies for iPhone and iPad apps can help you optimise your content for maximum visual appeal on different platforms.

Building Features That Encourage Natural Sharing

The best sharing features don't feel like sharing features at all... they feel like natural parts of using your app that happen to have a social component. Spotify Wrapped is probably the best example of this from the last few years. It's not a campaign begging users to post, it's a genuinely interesting feature that summarises your year in music, and sharing it is just what people naturally want to do with interesting things they discover about themselves.

Think about building progress visualisations, achievement milestones, before-and-after comparisons, or personal statistics that users will naturally want to show others. A fintech app we developed includes a feature that shows users how much they've saved compared to their previous spending patterns, presented as a simple graphic with their total savings prominently displayed. Users share this constantly because it makes them look financially responsible without them having to say it explicitly.

Collaborative Features

Features that require or benefit from multiple users naturally encourage sharing because people need to invite others to get the full value. Shared shopping lists, group workout challenges, split bill calculators, or collaborative wish lists all give users a functional reason to bring others into your app.

Content Creation Tools

If your app helps users create something (designs, videos, plans, reports), make sure the output can be easily shared and includes subtle branding. When someone creates a beautiful travel itinerary using your app and shares it with their travel companions, that itinerary should look professionally designed and include a small "Created with [YourApp]" mark that doesn't overwhelm the content but identifies where it came from. For certain sectors like automotive, consider how vehicle data access can create unique, shareable insights about driving habits or car performance.

Common Mistakes That Kill User-Generated Content

The biggest mistake I see is apps that ask for sharing way too early in the user journey. If someone has been using your app for ninety seconds and you're already hitting them with a "Share with friends and get bonus coins" popup, you've fundamentally misunderstood how trust and advocacy work. People share things they've experienced and found valuable, not things they just downloaded three minutes ago.

Wait until users have completed at least one full cycle of your app's core value proposition before asking them to share anything. For a fitness app, that's after they've completed their first workout. For a budgeting app, that's after they've tracked expenses for at least a week and can see their first insights.

Another mistake is making the shared content all about you instead of about the user. When someone shares something from your app, the content should make them look good or help their audience, not just be an advertisement for your app. A recipe app that lets users share "Look at this delicious meal I made" with a beautiful photo will get far more shares than one that shares "Download this recipe app" with your logo. This principle applies differently across market segments - luxury brands need different app strategies because their customers often prefer more subtle, sophisticated sharing mechanisms.

Apps also kill sharing by making the technical implementation rubbish. Broken share links, images that don't load, messages that look like spam, or share functions that only work on certain platforms all reduce sharing to basically zero. Test your sharing features thoroughly on actual devices, not just in simulators, and test them on all major platforms even if you think your users only use one or two.

Creating Rewards That Actually Motivate Users to Post

Rewards for sharing are tricky because they can backfire if done wrong. The moment users feel like they're being paid to post about your app, the content stops being genuine user-generated content and becomes advertising... and everyone knows it, including the people seeing those posts.

The rewards that work best are ones that enhance the user's experience within your app rather than external prizes. Here's what tends to work based on testing across different app categories:

  • Unlocking features or content that makes the app more useful (not just cosmetic badges)
  • Extended free trials or temporary premium access if you have a subscription model
  • Credit towards future purchases within your app if you have in-app purchases
  • Priority support or early access to new features for users who actively participate in your community
  • Recognition within your app community through leaderboards or featured user sections

What doesn't work well is giving away iPads or Amazon vouchers for the best post about your app. This attracts people who want prizes, not people who genuinely love your app. You'll get a spike in shares during your competition, then complete silence afterwards, plus the content quality will be terrible because people are just doing it for the prize rather than because they have something genuine to say. Consider what skills are needed for solo app development when planning these features yourself, or whether you need professional help.

Some apps do referral rewards where both the referrer and the new user get something. This can work if the reward is proportional and the ask isn't too heavy. Dropbox's "get extra storage for referring friends" is the classic example of this done right, but I've seen dozens of apps copy this badly by offering rewards that don't match the effort required.

Measuring Whether Your Strategy Is Working

You need to track specific numbers to know if your efforts to generate user content are actually working, otherwise you're just guessing and making decisions based on feelings rather than data. The metrics that matter most are volume of mentions (how many times people post about your app across all platforms), reach of those mentions (how many people see them), sentiment (whether the content is positive, negative, or neutral), and conversion (whether those mentions actually lead to new installs).

A thousand mentions that reach ten people each and convert nobody are infinitely less valuable than ten mentions that reach a thousand people each and convert fifty new users.

Set up social listening tools to track mentions of your app name across Twitter, Instagram, TikTok, Facebook, and Reddit. Free tools like Google Alerts can give you basic coverage, but paid tools like Mention or Brand24 give you better data if you can afford the hundred quid or so per month they typically cost. Track your app store reviews separately because they're a specific type of user-generated content with different characteristics.

Look at the ratio between your total active users and your monthly mentions. If you have ten thousand active users but only five mentions per month, something is wrong with either your product or your sharing mechanisms. A healthy app might see somewhere between one and five percent of active users creating some form of shareable content each month, depending on your category and audience.

Also track which of your features or moments generate the most sharing. Add simple event tracking to your share buttons so you can see which screens or features users are sharing from most frequently. This tells you what users actually find valuable enough to tell others about, which might be different from what you think your best features are.

Conclusion

Getting users to post about your app isn't about tricks or gimmicks... it's about building something genuinely worth talking about and then removing the barriers that prevent people from sharing naturally. The apps that generate lots of user content do so because they've designed their entire experience around creating shareable moments that make users look good, help their friends, or express their identity.

Start by making sure your core product is solid and delivers clear value consistently. Then identify the moments in your user journey where people are most likely to feel satisfied or accomplished, and build lightweight sharing mechanisms right into those moments. Test everything on real devices across all major platforms, measure what actually drives results rather than vanity metrics, and be patient because building a culture of sharing around your app takes months, not days or weeks.

If you're struggling to get users talking about your app and need someone to look at your product with fresh eyes, get in touch with us and we can walk through your user journey together to find the opportunities you might be missing.

Frequently Asked Questions

How long should I wait before asking users to share my app?

Wait until users have completed at least one full cycle of your app's core value proposition - this means after their first workout for fitness apps, or after tracking expenses for at least a week for budgeting apps. Asking for shares within the first few minutes of use will feel pushy and won't generate genuine advocacy since users haven't experienced real value yet.

What's the difference between organic user-generated content and paid promotion?

Organic user-generated content happens naturally when users find genuine value and feel compelled to share without being asked each time, while paid promotion involves contests, prizes, or direct requests for posts. The moment users feel like they're being paid to post, the content becomes advertising rather than authentic recommendations, and everyone can tell the difference.

Should I offer rewards like iPads or Amazon vouchers to encourage sharing?

No, external prizes attract people who want rewards rather than genuine app advocates, resulting in poor-quality content and silence after the competition ends. Instead, offer rewards that enhance the user's experience within your app, like unlocking premium features, extended free trials, or app credits.

How many of my active users should be creating shareable content each month?

A healthy app typically sees between 1-5% of active users creating some form of shareable content monthly, depending on your category and audience. If you have 10,000 active users but only 5 mentions per month, there's likely an issue with either your product value or your sharing mechanisms.

What makes content from my app actually shareable on social media?

Shareable content helps users express their identity, solve problems for friends, or contribute to a community - it should make the user look good rather than just advertise your app. Also ensure the technical implementation works properly with good-looking previews, functioning links, and pre-populated share messages that require no more than three taps to complete.

Where should I place share buttons in my app for maximum usage?

Place share buttons at moments when users feel most satisfied or accomplished, such as right after completing a task or achieving a milestone. Avoid burying sharing options in settings menus - instead integrate them naturally into your user flow where sharing feels like a natural next step.

How do I track if my user-generated content strategy is working?

Monitor four key metrics: volume of mentions across all platforms, reach of those mentions, sentiment (positive/negative), and conversion to new installs. Use social listening tools and add event tracking to your share buttons to see which features generate the most sharing - this reveals what users actually find valuable.

My app works well but users still don't share it - what's wrong?

Your app likely lacks built-in shareable moments or clear identity expression opportunities. Review your user journey to identify natural sharing points, ensure your core value proposition can be explained in one simple sentence, and consider adding progress visualizations, achievements, or collaborative features that users naturally want to show others.

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